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This is an adventure with Leopold Rassent in which the hero gets to investigate Leopold's past.

The adventure takes at least 6 sessions, a successful adventure can gain multiple skill-ups, relationship gains with Leopold, and a point of Insight.

Unlocked by:  relationship with Leopold over 2, however stage 2 requires relationship of at least 3.


Stage 1: The Story of Leopold[]

Phase 1: The Beautiful Day[]

  • 1. Give it some thought.
 Automatic: Advance to Phase 2


Phase 2: A Search for the Past[]

 Success: ? open option ?, choose again
 Failure: ?


  • 2. Research.  how can you help?  (Roll v. ≤ at most 28)
 Success: open option 3, choose again
 Failure: ?


  • 3. Manipulation.  Hypnotise him.  (Roll v. ≤ at most 26)
 Success: ? access Stage 2.
 Failure: ?



Stage 2: Dreams[]

  • 1. Blow him off,.
 Automatic: ?


  • 2. Listen.  Find out more about his dreams. (Roll v. ≤ at most 23)
 Success: ?
 Failure: ?


  • 3. Memorisation.  See if you can pin down what you're read about dream theory. (Roll v. ≤ at most 22)
 Success: ? add option 4, choose again.
 Failure: ?


  • 4. Research.  Use your knowledge of dream theory to learn more about what the dream means.  (Roll v. ≤ at most 26)
 Success: +1 Cryptology SS, access stage 3.
 Failure: ?



Stage 3: Daydreams[]

 Automatic: +?


  • 2. Patience.  Prep time.  (Roll v. ≤ 22)
 Success: +?
 Failure: ?


  • 3. Negotiate.  Track down a dream mage.  (Roll v. ≤ 19)
 Success: +1 Negotiate skill level (not step), access Stage 4.
 Failure: ?



Stage 4: Leopold's Village[]

Phase 1: the Dream vision[]

  • 1. A spell.  (Roll v. ≤?)
 Automatic: +1 Theory of Gates SS 


  • 2. Voice.  A summoning!  (Roll v. ≤ 25)
 Success: advance to phase 2.
 Failure: ?


  • 3. Chirurgery.  How is he doing?  (Roll v. ≤ 13)
 Success: +15 chance of success, choose again
 Failure: ?


  • 4. Endurance.  Potions are the way to go.  He brews, you try to survive.  (Roll v. ≤ 17?)
 Success: ?
 Failure: ?



Phase 2: Visiting a dream[]

  • 1. Patience.  Check out your surroundings.  (Roll v. ≤ 24)
 Success: access to Stage 5.
 Failure: ?



Stage 5: Leopold, Homework, and a few Awkward Moments[]

 Success: ?
 Failure: ?


  • 2. Planning.  Let him help.  (Roll v. ≤ 22)
 Success: ?
 Failure:+1 Stress, pause adventure


  • 3. Passion.  How is he doing?  (Roll v. ≤ 25)
 Success: +?  choose again
 Failure: ?



Stage 6: Leopold's Push[]

Phase 1: Facing the Headmaster[]

  • 1. Confidence/Charm.  Present your findings.  (Roll v. 20)
 Success: access to Phase 2.


  • 2. Composure/Charm.  Give the headmaster the silent treatment, and see what he reveals.  (Roll v. 19)
 Success: access to Phase 2.
 Failure: ?


  • 3. Observation/Insight.  Headmaster?  (Roll v. 21)
 Success: +33 Chance of success, choose again
 Failure: ?



Phase 2: The boy in the grove[]

  • 1. Command/Insight.  Tough love  (Roll v. 17)
 Success: ? +1 Insight, +1 maximum relationship Leopold Rassent, conclude adventure.
 Failure: ?


  • 2. Befriend/Insight. Talk to him. (Roll v. 22)
 Success: +1 Conversation SS?, +1 Insight, +2 maximum relationship Leopold Rassent, conclude adventure.
 Failure: ?


  • 3. Character Study/Intelligence.  How would you feel if it were you out there.  (Roll v. 25)
 Success: +33 chance of success, open option 4, choose again
 Failure: ?


  • 4. Flawless Timing/Finesse.  Act.  Startle him out of his despair, just enough to catch his attention.  (Roll v. 23)
 Success: +(?) Conversation (step/level?), +1 Insight, +(?) relationship maximum Leopold Rassent, conclude adventure.
 Failure: ?
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