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The House in the Bog
Prerequisites : Secret Heritage background & "Followed the Instructions"
Begin Date : Unknown
End Date : Unknown
Days : 5
ModTools Name : Euneycia Adventure
Roll Levels : Unknown
Automatic Benefits : Unknown
Possible Benefits : Unknown

The House in the Bog is an adventure that requires at least 5 actions, a successful adventurer will gain multiple skill-ups and access to several locations.


Stage 1: The House within the Swamp[]

Phase 1: The Shadowed Path[]

  1. Negation Methods. Cancel the spell hiding the door.
  2. Incantation Methods. Light up the darkness.
  3. Wait to uncover the darkness.
    • Restart the adventure at a later time.


Phase 2: Euneycia, Keeper of the History[]

  1. Character Study. What kind of woman is Euneycia?
  2. Orthography. Ask to see her scroll.
  3. Conversation. Ask Euneycia about her interests.
  4. Society. Introduce yourself to Euneycia.
  5. Excuse yourself.
    • Return to the adventure at a later time.


Stage 2: Magic in All Its Forms[]

  1. The History of Magic. Detail its positives and negatives.
  2. Bluff. Ask Euneycia to tell you about magic.
    • Charm/Bluff vs 8
      • Success:
        • Expand Manipulation +1 SS
        • Add Memories "You can talk Gates with Euneycia." and "You can consult Euneycia's bookcases."
        • Inform 3 Lores
        • Go to The Beating Heart of the Swamp
      • Failure: Expand Bluff -1 SS
  3. Think over your answer.
    • Return to the adventure at a later time.


Stage 3: The Beating Heart of the Swamp[]

  1. Mammals. What kind of animal is that?
  2. Animal Husbandry. Tame the creature.
  3. Intimidation. Frighten the creature.
  4. Curiosity. Ask Euneycia about the creature.
  5. Retreat
    • Return to the adventure at a later time.


Stage 4: The School of the Legacy[]

  1. Character. Protect other Gates users first.
    • Insight/Character vs 10
      • Success: Expand Leadership +1 SS; Inform 1 Lore; Add Memory "You can serve as Euneycia's apprentice."
        • Go to Join the Ancient Tradition
      • Failure: Expand Stress +1; Expand Planning -1 SS
  2. Strategy. "Disappear" for a while until your accusers give up.
    • Insight/Strategy vs 11
      • Success: Expand Planning +1 SS; Inform 1 Lore; Add Memory "You can serve as Euneycia's apprentice."
        • Go to Join the Ancient Tradition
      • Failure: Expand Stress +1; Expand Character -1 SS
  3. Take a step back from Gates.
    • Return to the adventure at a later time.


Stage 5: Join the Ancient Tradition[]

  1. Character. Protect other Gates users first.
  1. Persuasion. Tell the faculty why you're worthy.
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