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Enchant

Dominant Attribute

Insight

Instructor

Matain Leith

Midterm Exam

19 Cheimare

Final Exam

19 Kaliri

Mandatory for

Vernin students

Related Links

Enchantment is the skill of impressing magical qualities into mundane objects so that supernatural effects can be created reliably, and with less fuss than usually goes into drawing out Phemes. It encompasses theory and practice, and is the heart of the Artificer's career.

Study Levels and Unlocks:

  1. Relationship with [Random Student] +2
  2. Relationship with [Random Student] +1
  3. Relationship with Matain Leith +1
  4. Refractive (Pheme)
  5. Enchant Knowledge: Palettes (Ability)
  6. Enchant Knowledge: Materials Knowledge (Ability)
  7. Enchant Knowledge: Study Item (Ability)
  8. Enchant Knowledge: Theory of Enchantment (Ability)
  9. Narrow Focus: Enchant (Action)
  10. Study Mastery: Enchant

Training Levels and Unlocks:

  1. 'That Which Enchants, by Mallo Haltisch' (Lore)
  2. Brittle (Pheme)
  3. Arrange Workstation (Ability)
  4. 'The Few Things That Please Me, by Marquis Wutant' (Lore)
  5. 'Enchantment: Beyond Magic, by Dervid Aswert' (Lore)
  6. Addison's Enhancement (Action)
  7. Strengthen (Pheme)
  8. Create Setback (Ability)
  9. 'To Enchant the World, by Justil Thend' (Lore)
  10. Gorithnak's Personal Workstation (Location)
  11. Recharge Item (Action)

Related Links:

Magical Appraisal

Dominant Attribute: Insight

Training Levels and Unlocks:

  1. 'Hard Lesson Learned' (Lore)
  2. 6th Finger (Spell)
  3. 'Way of the Mercenary' (Lore)
  4. Beauregard Denail, Catalog B (Shop)
  5. Brisbane the Gemologist's Shop
  6. 'Instincts of Taedor' (Lore)
  7. 'Goals of Angela' (Lore)
  8. Tactile (Pheme)
  9. Reveal (Pheme)
  10. Reverse Engineer (Spell)
  11. Expand Intelligence +1

How to Raise Skill Maximum:

Related Links:

Materials Knowledge

Dominant Attribute: Insight

Training Levels and Unlocks:

  1. Vasik P'shaw, Merchant (Shop)
  2. 'The Learning of Culture' (Lore)
  3. Vernin Grand Forge (Location)
  4. Sinuate (Pheme)
  5. 'Wand Maker, Worst of All' (Lore)
  6. 'Axe Sonnet' (Lore)
  7. Beauregard Denail, Catalog A (Shop)
  8. Grand Forge: Personal Station (Location)
  9. 'Knowing to Be a Master' (Lore)
  10. Linear (Pheme)
  11. Magical Appraisal maximum Skill Level +1

How to Raise Skill Maximum:

  • Matain Leith lv. 10 Favor (random)
  • Giovanni di Lucca Alazzo lv. 10 Favor (random)
  • Research Materials Knowledge to 10

Related Links:

Palettes

Dominant Attribute: Insight

Training Levels and Unlocks:

  1. Air (Pheme)
  2. Warp (Pheme)
  3. 'Diary of Painter Fedd Hastigg' (Lore)
  4. Heft (Pheme)
  5. Warm (Pheme)
  6. 'A Magician’s Journey, by Marston Nestio' (Lore)
  7. Imperial Palace: Tapestry Room (Location)
  8. Float (Pheme)
  9. Igitur 'Bone-finger' Lysither (Shop)
  10. Pierce (Pheme)
  11. Phemes maximum Skill Level +1

How to Raise Skill Maximum:

  • Matain Leith lv. 10 Favor (random)
  • Giovanni di Lucca Alazzo lv. 10 Favor (random)
  • Theory of Enchantment 11

Related Links:

Theory of Enchantment

Dominant Attribute: Insight

Training Levels and Unlocks:

  1. Earth (Pheme), 'Theory of Enchantment SL I' (Lore), inform Orthography
  2. Lubrication (Pheme)
  3. Professor Leith's Back Office (Location)
  4. 'Theory of Enchantment SL II' (Lore)
  5. 'Theory of Enchantment SL III' (Lore)
  6. Arid (Pheme)
  7. 'Theory of Enchantment SL IV' (Lore)
  8. Understanding (Pheme)
  9. Flawless (Pheme)
  10. Castle-Downs: Chasm Cave (Location)
  11. Palettes maximum Skill Level +1

How to Raise Skill Maximum:

  • Matain Leith lv. 10 Favor (random)
  • Giovanni di Lucca Alazzo lv. 10 Favor (random)

Related Links: