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After Exams!
Prerequisites : Unknown
Begin Date : Kaliri 27
End Date : Kaliri 27
Days : Unknown
ModTools Name : The Idle Day
Roll Levels : Unknown
Automatic Benefits : Unknown
Possible Benefits : Unknown

Unlocked by mid-term exams.  The entire adventure can be completed in 1 action and if completed wins you a point of Glory.

Note: To reach the Glory step you must fail either the persuasion or intimidation check in stage 4. Choosing the bully option will block it.

Phase 1: Vettor's Prank[]

  • Ignore the past
 Automatic: Temperance +1 SS, Stress +1, End Adventure.
 Success: Danger Sense +1 SS, Running +1 SS, advance to Phase 2a.
 Failure: Stress +1, advance to phase 2b.
 Success: Danger Sense +1 SS, advance to Phase 2a.
 Failure: Stress +1, advance to phase 2b.

Phase 2a: Vettor's offer[]

  • No - reject the offer.
  Automatic: Awareness +1 SS, advance to Phase 3.
  • Yes - take him up on the offer.
 Automatic: Relationship +1 with Vettor Conta, advance to Phase 3.

Phase 2b: Addressing the Open Air[]

 Success: Intimidation +1 SS, Relationship with Magsa Nembo +1, Relationship with Tulia Faspalla +1, advance to Phase 3.
 Failure: Stress +1, advance to phase 3.
 Success: Persuasion +1 SS, advance to Phase 3.
 Failure: Stress +1, Relationship -1 with Vettor Conta, advance to phase 3.
  • Ignore him
 Automatic: Stress +1, conclude adventure.

======Phase 3: In the library - with Vettor[]

 Success: Patience +1 SS, Willpower +1 SS, advance to Phase 4.
 Failure: Stress +2, advance to Phase 4.
 Success: Manipulation +1 SS, advance to Phase 4.
 Failure: Stress +2, advance to Phase 4.
 Success: Danger Sense +1 SS, advance to Phase 4.
 Failure: advance to Phase 3b.
  • Blackmail vs 6 at most.  Research Incendare in the library by questionable means.
 Success: ?
 Failure: ?

Phase 3b: Plan B[]

 Success: advance to Phase 4.
 Failure: Vitality -1, Stress +1, advance to Phase 4.
 Success: Patience +1 SS, Willpower +1 SS, advance to Phase 4.
 Failure: Stress +2, advance to Phase 4.
 Success: Manipulation +1 SS, Practical Jokes +1 SS, advance to Phase 4.
 Failure: Stress +2, advance to Phase 4.

Phase 4: A confontration with Vettor[]

 Success: Stress -6, Playfulness +1 SS, End Adventure.
 Failure: advance to Phase 5a.
  • Bully vs 7 - Punch him out.
 Success: Stress -6, Relationship -2 Vettor Conta, End Adventure.
 Failure: Vitality -1, advance to Phase 5b.
 Success: Stress -6, Relationship +1 Vettor Conta, Persuasion +1 SS, End Adventure.
 Failure: Relationship -1 with Vettor Conta, advance to Phase 5a.

Phase 5a: Battling Vettor[]

  • Run Away!


  Automatic: Running +1 SS, Stress -1, End Adventure.
  • Duel vs 4 - Show him what's what.
 Success: Glory +1, Stress -6, End Adventure.
 Failure: Relationship -1 with Vettor Conta, Stress +2, End Adventure.
 Success: Glory +1, Stress -6, Relationship -1 with Vettor Conta, End Adventure.
 Failure: Relationship -1 with Vettor Conta, Stress +2, End Adventure.

Phase 5b: Losing Battle[]

  • Apologize.
 Automatic: Confidence -1 SS, Relationship -1 Vettor Conta, End Adventure.
 Success: Brute Strength +1 SS, Intimidation +1 SS, Relationship -1 Vettor Conta, Stress -6, End Adventure.
 Failure: Courage +1 SS, Vitality -2, Stress -2, Relationship -2 Vettor Conta, End Adventure.
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